Year: 2025
Type: article
Abstract: The growing demand for real-time human motion reconstruction in Virtual Reality (VR), Augmented Reality (AR), and the Metaverse requires high accuracy with minimal hardware. This paper presents SSR-HMR, a skeleton-aware, sparse node-based method for full-body motion reconstruction from limited inputs. The approach incorporates a lightweight spatiotemporal graph convolutional module, a torso pose refinement design to mitigate orientation drift, and kinematic tree-based optimization to enhance end-effector positioning accuracy. Smooth motion transitions are achieved via a multi-scale velocity loss. Experiments demonstrate that SSR-HMR achieves high-accuracy reconstruction, with mean joint and end-effector position errors of 1.06 cm and 0.52 cm, respectively, while operating at 267 FPS on a CPU.
Source: Electronics
Authors: Linhai Li, Jiayi Lin, Wenhui Zhang
Language: English
Topic: Human Motion and Animation
Subfield: Control and Systems Engineering
Field: Engineering
Domain: Physical Sciences
Open Access status: gold
Estimated APC paid: $2,896
OpenAlex ID: W4414240982
