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Quantum Genesis: In The Beginning, There Was Play

Year: 2025
Type: article
Abstract: Quantum Perspectives presents the latest trends in Quantum Computing, one of the most cutting-edge and hot emerging technologies that are penetrating almost every area, becoming more ubiquitous and rapidly accepted as a mainstream technology across every aspect such as healthcare finance, risk management, blockchain cryptography etc.Quantum computing will have a disruptive role to play in gaming, once aligned with its potential and existing tech possibilities worldwide.It not only addresses a few of the toughest problems plaguing the gaming industry today but will also deliver an experience never before seen in games.Consider the likes of Grand Theft Auto (GTA), which has hundreds, if not thousands of Non-playable Characters (NPCs) walking around each virtual world.Using AI to control NPC behavior and making them less predictable, adding random elements to their behavior presents a complex task.Furthermore, in such vast city maps that can require complex visual graphic elements and high frame rendering of objects Quantum computing provides these game developers with solutions to these obstacles by accommodating algorithms used for game development processes achieving higher efficiency, speed, and quality.Variational Quantum Circuits (VQC) and Quantum Boltzmann Machines help solve NPC training, behavior, and character development challenges which are also solved by using quantum-enhanced Markov Decision Processes (MDPs).Moreover, Caraiman and the Quantum Approximate Optimization Algorithm (QAOA) also significantly help to enhance visual graphics rendering.This paper proposes a quantum architecture leveraging the aforementioned methods and algorithms to pioneer the development of next-generation, freeworld games powered by quantum computing.
Language: English
Open Access status: bronze
OpenAlex ID: W4414923937
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