The Avoider-Enforcer Game in Hypergraphs of Rank 3
Year: 2026
Type: article
Abstract: In the Avoider-Enforcer convention of positional games, two players-Avoider and Enforcer-take turns selecting vertices from a hypergraph $H$. Enforcer wins if, by the time all vertices of $H$ have been selected, Avoider has completely filled an edge of $H$ with her vertices; otherwise, Avoider wins. In this paper, we first give some general results, in particular regarding the outcome of the game and disjoint unions of hypergraphs. We then determine which player has a winning strategy for all hypergraphs of rank 2, and for linear hypergraphs of rank 3 when Avoider plays the last move. The structural characterisations we obtain yield polynomial-time algorithms.
DOI: 10.37236/14014
Language: English
Subfield: Discrete Mathematics and Combinatorics
Field: Mathematics
Domain: Physical Sciences
Open Access status: diamond
OpenAlex ID: W4415059689
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