Year: 2025
Type: article
Abstract: Virtual human animations have a wide range of applications in virtual and augmented reality. While automatic generation methods of animated virtual humans have been developed, assessing their quality remains challenging. Recently, approaches introducing task-oriented evaluation metrics have been proposed, leveraging neural network training. However, quality assessment measures for animated virtual humans not generated with parametric body models have yet to be developed. In this context, we introduce a first such quality assessment measure leveraging a novel data-driven framework. First, we generate a dataset of virtual human animations together with their corresponding subjective realism evaluation scores collected with a user study. Second, we use the resulting dataset to learn predicting perceptual evaluation scores. Results indicate that training a linear regressor on our dataset results in a correlation of 90%, which outperforms a strong deep learning baseline.
Institutions: Institut national de recherche en sciences et technologies du numérique, Centre Inria de l'Université Grenoble Alpes, MORPHEO: Capture et Analyses de Formes en Mouvement, Université Grenoble Alpes, Centre National de la Recherche Scientifique, Institut de Recherche en Informatique et Systèmes Aléatoires, Centre Inria de l'Université de Rennes, VIRTUS: Nous, virtuels, Université de Rennes, Trinity College Dublin, Université Rennes 2
Language: English
Topic: Human Motion and Animation
Subfield: Control and Systems Engineering
Field: Engineering
Domain: Physical Sciences
Open Access status: green
Funder: Agence Nationale de la Recherche
OpenAlex ID: W4415254246
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