Designing with Purpose: The Role of Formative Research in a Science Museum's Computational Thinking Game Development
Year: 2025
Type: article
Abstract: This article details the making of the Pack game over 8 years including critical approaches that museums use toward research and development of digital tools, implementation of the game and resources in formal and informal settings throughout this period as part of a federally funded education initiative, and lessons learned that can inform future inclusive digital tool development.
Source: Games Research and Practice
DOI: 10.1145/3773081
Authors: Nicholas Hartmann, Laycca Umer, Dorothy Bennett, Theodore Watson
Institution: New York Hall of Science
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: bronze
Funder: National Science Foundation
OpenAlex ID: W4415614702
