Assessing the use of VR as a tool for teaching hypoxia in preclinical medical education: a mixed-methods study focusing on student experience and learning
Year: 2025
Type: article
Abstract: Medical students' perceived usefulness of virtual reality (VR) in hypoxia physiology is strongly linked to the clarity of learning objectives and their alignment to the module content. Other key factors that contribute to positive attitudes toward VR include its novelty, fun and excitement, and embodied cognition.
Institution: Australian National University
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
Open Access status: diamond
Funder: Australian National University
OpenAlex ID: W4416225048
