Decision-Making in virtual reality: An experimental study on virtual reality's effect on presence, task-load and decision-making performance within operational command
Year: 2025
Type: article
Study design: Clinical Trial
Abstract: Virtual reality (VR) is an emerging technology primarily used in training, with potential applications as a digital interface for crisis management and operational command. This article investigates two aspects: the influence of the personality trait "openness" on the technology acceptance model and the impact of VR on presence, task load, and decision-making performance in ten military operational scenarios. The study involved 140 soldiers (93% male; M = 33.5, SD = 13.6) randomly assigned to the desktop or VR condition. Psychometric results indicate that openness affects perceived usefulness and perceived ease of use. Perceived usefulness and perceived enjoyment predict users' attitudes toward VR technology, which, in turn, influences their behavioral intentions. Experimental findings reveal a strong correlation between the VR condition and spatial presence ( r = -0.739) and temporal demand ( r = -0.256). Notably, the VR group demonstrates significantly improved decision-making performance ( d = -1.537). However, it is essential to note that the impact of the VR condition is not mediated by presence and task load. The article also discusses the implications of these results and potential explanatory approaches.
Authors: Fabio Ibrahim, Jonas Schumacher, Peter Hofer, Monika Daseking
Institutions: Helmut Schmidt University, Theresian Military Academy
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
Open Access status: gold
Estimated APC paid: $1,790
OpenAlex ID: W4417079520
