Learning from play: design and technology, imagination and playful thinking
Year: 1997
Type: other
Abstract: This paper considers what children can learn from play and explores what can be learned from a comparison between play and D&T teaching. Three fundamental functions which are common to children's play and D&T are discussed: 'mastery orientation' and the development of autonomy; 'decentration' and the development of flexible thinking and, finally, mediation and the development of forms of representation. The High/Scope approach is described as an example of an early years curriculum which actively supports these functions of play and the relevance of this approach to the teaching of D&T is considered. It is argued that D&T teaching, like play, can help to promote creative, critical and playful thinking by helping children to internalise and develop their imagination. It is also argued that the development of imagination is dependent on learning to use tools of thought and that these tools evolve as they are used in playful, innovative ways.
Author: Rod Parker‐Rees
Language: English
Subfield: Mechanical Engineering
Field: Engineering
Domain: Physical Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W609420714
