Gamification in Language Learning: Engaging Students Through Technology
Year: 2024
Type: article
Abstract: Gamification, the integration of game design elements in educational contexts, has emerged as a transformative approach in language learning, significantly enhancing student engagement and motivation. This article explores the principles of gamification, including game mechanics, narrative context, and feedback mechanisms, and examines their application in language education. We discuss the benefits of gamification, such as increased engagement, enhanced motivation, collaborative learning, and personalized learning paths, supported by case studies from platforms like Duolingo, Kahoot! and Classcraft. Additionally, we address challenges such as overemphasis on rewards, accessibility issues, and the need for balance between fun and learning. The article concludes with future perspectives on gamification, particularly with advancements in virtual and augmented reality technologies, emphasizing the potential for transforming language learning experiences.
Author: Toirjonova, O'g'iloy
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W6893158583
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