Information and disinformation in video gaming
Year: 2025
Type: conference-paper
Abstract: This paper aims to identify how player-created in-game information in video games may be used creatively to both inform and misinform other players. Findings from four small scale investigations into players' information behaviour (IB) (Fan, 2023; Meng, 2022; Tang, 2022; Wang, 2023) are presented to identify how textual, visual and auditory information is used within games.
Author: Webber, Sheila
Institution: University of Sheffield
Language: English
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: green
OpenAlex ID: W6893395457
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