Behind the Black Box: Sessions with Game Engine Programmers
Year: 2024
Type: article
Abstract: Table of Contents - ForewardCort Stratton - Why Game Engine Development is Worth LearningCasey Muratori - An Engine Developer's ToolboxJeff Preshing - Engine Programming is All PlumbingAmandine Coget - The Definition and Beginning of a Game EngineAdam Serdar - Growing Pains in Engine DevelopmentAras Pranckevičius - Wisdom from Working at AAA Studios for 15 YearsElan Ruskin - Going Beyond the BooksShanee Nishry - Thinking About the DataMartin Middleton - The Engine Sandwich: Made with Super MeatTommy Refenes - A Lost ArtRaymond Graham
Source: Figshare
DOI: 10.1184/r1/7406723
Authors: Biasco, Caleb, Ettinger, Jared, Wilson, Jacob, Zhu, Chaojie, Zhu, Yidi
Institution: Carnegie Mellon University
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: green
OpenAlex ID: W6903324392
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