Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes
Year: 2000
Type: article
Abstract: We present a multiresolution technique for interactive texture based rendering of arbitrarily oriented cutting planes for very large data sets. Thismethod uses an adaptive scheme that renders the data along a cutting plane at different resolutions: higher resolution near the point-of-interest and lower resolution away from the point-of-interest. The algorithm is based on the segmentation of texture space into an octree, where the leaves of the tree define the original data and the internal nodes define lower-resolution versions. Rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from it. We limit the artifacts introduced by this method by blending between different levels of resolution to produce a smooth image. This technique can be used to produce viewpoint-dependent renderings.
Source: Eurographics
Authors: LaMar, Eric, Duchaineau, Mark A., Hamann, Bernd, Joy, Kenneth I.
Language: English
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W6907512634
