Gamifying Education: Exploring the Power of Game-Based Learning
Year: 2025
Type: article
Abstract: This study is about how using games can help students learn better. The world of education needs new and exciting ways to teach, and this research looks into how games can make learning more fun and effective. The power of game-based learning has been highlighted and clearly demonstrated in this research paper. The aim is to build trust in game based learning and promote its use in classroom set up. Here, data was collected by online surveys using Google Forms which was filled by students, teachers, and parents, case studies, and a review of existing papers on same topic. Survey outcomes confirmed that game-based learning significantly boosts student engagement by making learning enjoyable, interactive and efficient in delivering practical knowledge. By combining gamification with traditional teaching, educators can create a best learning experience that benefits students in multiple ways.
Authors: Arnav Deore, Saniya Bohra, Pratima Bhalekar
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W6911876279
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