Work

Player 2 Has Entered the Culture War: Discourse, Ideology, and Narrative in GamerGate 2.0

Year: 2025
Type: article
Abstract: My thesis addresses the ever-evolving landscape of Gamergate 2.0. Once a reactionary misogynistic harassment movement dedicated to attacking women in video games, the new iteration of Gamergate has evolved into an entirely new community. In its new iteration, Gamergate is even less ostensibly concerned with video games and more with reactionary content, mixing together nerd media, general pop culture, and right-wing politics. To study this community, I approach the Gamergate 2.0 community as an anti-fandom and reactionary affinity space. I argue that GamerGate 2.0 exists as its own powerful reactionary community that creates a worldview consisting of the desired destruction of ideological enemies that perpetrates itself through the use of memes, narratives and myth-making.
Author: McCann, Ashley
Language: English
Open Access status: green
OpenAlex ID: W6922410898
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