Gamification in Teaching English: How Games Can Boost Learning
Year: 2024
Type: conference-paper
Abstract: In recent years, gamification has emerged as a significant trend in education, bringing the engaging and motivating elements of games into learning environments. By integrating game mechanics—such as point scoring, competition, and rewards—into traditional education, gamification aims to make learning more enjoyable and effective. This article will explore how gamification enhances English teaching by fostering motivation, increasing retention, providing immediate feedback, and encouraging collaboration. It will also examine various tools and techniques that teachers can incorporate into their classrooms.
Authors: Ergashova, Semora, Iskandarova, Liliya
Institution: Samarkand State Institute of Foreign Languages
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W6930619045
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