Technology of Forming Communicative Competence of Primary School Children by Means of Gamification
Year: 2025
Type: article
Abstract: Theoretical issues are considered: the concept of gamification, its essential features and distinctive features for use in school; motivation issues. In addition, the work identifies some differences between gamification and other gaming practices. An algorithm for implementing gamification techniques is presented using the example of the Classcraft service in the process of developing the language competence of middle-school students.
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W6930794490
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