Strategic learning for disturbance rejection in multi-agent systems: Nash and Minmax in graphical games
Year: 2025
Type: preprint
Abstract: This article investigates the optimal control problem with disturbance rejection for discrete-time multi-agent systems under cooperative and non-cooperative graphical games frameworks. Given the practical challenges of obtaining accurate models, Q-function-based policy iteration methods are proposed to seek the Nash equilibrium solution for the cooperative graphical game and the distributed minmax solution for the non-cooperative graphical game. To implement these methods online, two reinforcement learning frameworks are developed, an actor-disturber-critic structure for the cooperative graphical game and an actor-adversary-disturber-critic structure for the non-cooperative graphical game. The stability of the proposed methods is rigorously analyzed, and simulation results are provided to illustrate the effectiveness of the proposed methods.
Source: arXiv (Cornell University)
Authors: Wang, Xinyang, Guay, Martin, Wang, Shimin, Zhang, Hongwei
Language: English
Subfield: Computational Theory and Mathematics
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W6948299181
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