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Gamification in Clil: Engaging Learners in Content and Language

Year: 2025
Type: article
Abstract: Gamification, or the incorporation of game aspects into non-game environments, has emerged as an effective instructional method in education. Gamification provides creative approaches for increasing student engagement and learning results in material and Language Integrated Learning (CLIL), which mixes topic material with language teaching.
Author: Khidoyatova Shaklo
Language: English
Field: Psychology
Open Access status: diamond
OpenAlex ID: W6949528656
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