The Use of AR and VR in STEM Education: Aspects of Application, Benefits and Challenges of Modern Technologies
Year: 2025
Type: conference-paper
Abstract: This paper presents a comprehensive analysis of Augmented Reality (AR) and Virtual Reality (VR) in STEM education. It explores historical development, applications, and pedagogical benefits—such as enhanced visualization, interactivity, and experiential learning. The authors review specific projects like VRMath and VR4Chem, analyze educational tools (Unity, Vuforia, ARKit), and examine integration with AI for personalized learning. Experimental studies confirm AR's potential to improve academic performance and motivation. Published in the Proceedings of TIEES-2024.
Authors: Simonka, Zsolt, Strešňáková, Anna, Budai, László
Language: English
Subfield: Computer Vision and Pattern Recognition
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: green
Award: G8738891546
OpenAlex ID: W6949688840
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