Integrating Steam Technologies Into Teaching English
Year: 2025
Type: conference-paper
Abstract: : The article describes how to teach English as a foreign language utilizing STEAM (Science, Technology, Engineering, Arts, and Mathematics) technology. It demonstrates how integrating STEAM technology into English classes may offer a comprehensive educational experience that encourages critical thinking, creativity, and interdisciplinary relationships. An inventive method of instruction and learning is the incorporation of STEAM technology into English classes. By encouraging creativity, critical thinking, teamwork, and digital literacy, STEAM technologies—which are typically linked to technological and scientific fields—can improve English instruction. This article examines the ways in which STEAM technologies are changing the face of English instruction. Here are a few suggestions for using STEAM technologies into English classes, the foundation of contemporary methods, as well as proposals and ideas for improving the information methodological support.
Author: Irgasheva, Umida
Institution: University of Tashkent for Applied Sciences
Language: English
Subfield: Information Systems
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W6968313944
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