Work

Parution : The Middle Ages in Computer Games

Year: 2024
Type: other
Abstract: Robert Houghton, The Middle Ages in Computer Games. Ludic Approaches to the Medieval and Medievalism, coll. “Medievalism”, vol.XXVIII, Cambridge, D.S. Brewer, 2024. Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is not only different, but in certain aspects, more profound than traditional literary or cinematic forms of medievalism. However, although it is important to understand the version...
Author: Justine Breton
Language: English
Open Access status: green
OpenAlex ID: W6973741346
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