Year: 2014
Type: article
Abstract: The primitive elements of skill theory proposes a set of approximately 2000 primitive information processing elements (PRIMs) (Taatgen, 2013) that compose all cognitive acts by combining and recombining to produce learning and transfer.By this theory, learning is transfer and transfer results from learning as the primitive elements combine to form new elements based on task demands and these more complex elements are reused later in learning (thereby producing increase in skill) and repurposed by different tasks (thereby producing transfer).We illustrate PRIMs in this paper by producing two models of the Balance Beam Task (BBT) and of the Take the Best heuristic (TTB).Although BBT and TTB do not, on the surface, possess much in common, when run in a transfer paradigm (TTB-to-BBT or BBT-to-TTB) each model harvests PRIMs created by its predecessor, thereby demonstrating positive transfer.
Authors: Logan Gittelson, Niels Taatgen
Language: English
Subfield: Artificial Intelligence
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W2766425578
