Rollbaserad tillverkning i överlevnadsspel
Year: 2025
Type: dissertation
Abstract: This thesis investigates how role-based crafting systems affect cooperation in multiplayer survival games. Using design science methodology a prototype game, Back To The Stone Age, was developed where each player takes on a unique role (cook, blacksmith, builder) with exclusive crafting abilities. The prototype was evaluated through playtesting and a survey. Results show that specialization encourages communication and interdependence among players, which strengthens collaboration. However, it can also lead to frustration if progression critical items are overly restricted. The study presents design principles for crafting systems that support meaningful cooperation and recommend balancing autonomy with dependency in future game design.
Author: Johansson, Arvid
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: green
OpenAlex ID: W7005760149
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