Year: 2017
Type: dissertation
Abstract: In literature, it is suggested that virtual reality (VR) can accelerate time perception.This effect is made use of in several clinical situations, like chemotherapy, but we do not yet know if VR really alters our time perception, or whether it is influenced by arousal or affective valence of the VR stimuli.In this study, time perception in VR is compared to an identical physical environment, with film fragments being shown to the participants.After every fragment, the participants gave an estimation on the perceived length, and gave ratings on the level of arousal and affective valence.Results show that VR in itself is not the reason for accelerated time perception, rather that it is influenced by arousal and affective valence.For low arousing stimuli the
Author: Berg, Daniëlle van den
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W7034274481
