Year: 2017
Type: dissertation
Abstract: Incidental vocabulary learning is considered as one of the main sources of learner-centered vocabulary acquisition in real-world situations. Recent studies have examined how information technology media can facilitate learners in acquiring vocabulary incidentally. More specifically, the affordances of hidden-object game, such as stimulating matching the correct objects with the words may be applied to construct an incidental language learning environment. The aim of this study is to investigate how the Gardenscapes game facilitates the learners in incidental vocabulary learning. Ten participants of eight-grade students took part in this study and the data were collected using tests and interview. The result of this study confirms that the participants showed progress in learning new vocabulary through the game. The data also demonstrate that learners acquired the target vocabulary incidentally after being exposed to the game’s vocabulary. Words guessing, still, is the common strategy used by learners while playing the game. Concisely, the game’s visual facilitated the participants to learn the vocabulary through the game.
Author: Widyantomo, Demas
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W7047755704
