Élaboration d’un jeu sérieux à destination des étudiants de l’envt pour l’apprentissage de la botanique appliquée lors des études vétérinaires
Year: 2024
Type: dissertation
Abstract: This project explores memory and learning mechanisms, the key elements of a game, and the classification of grassland plants based on their nutritional value, toxic properties, and biostimulant effects. Drawing on the information from this bibliographic research, a serious game was designed to facilitate the learning of plants and their effects on herbivore health by ENVT students. The game was tested on several cohorts of students with varying levels of botanical knowledge and was adjusted based on their feedback. The results show an improvement in plant memorization and a positive reception of the game, confirming the effectiveness of this playful approach in learning botanical concepts.
Source: HAL
Author: Dezandre, Aurore
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
Open Access status: green
OpenAlex ID: W7065686964
