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Things that allure, or semiotic indeterminacy of the design component in visual images

Year: 2025
Type: article
Abstract: This article explores a special aspect of design messages, defined as “seductive”. The concept is positioned as the vanguard of design communication – an irrational, emotional “hook” that initiates active interaction between the object and the user by appealing to subconscious associations, cultural codes, and childhood experiences. The study’s objective is to identify a specific component within the communicative message that is responsible for generating instantaneous interest and establishing an emotionally-imagistic connection with the object. The research integrates an analysis of semiotic concepts and theories of perception psychology (focusing on the influence of visual images of objects on subconscious reactions) with a methodology of comparative analysis (examining the aesthetic-psychological impact of toys and design). The investigation of “seductive” aligns with contemporary trends in design, where emotional impact, usability, and user interaction have become key priorities.
Author: Vadym Shynkarov
Language: English
Open Access status: diamond
OpenAlex ID: W7077040355
FWCI:
Cites: 7
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