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Voice to Victory: Modeling In-Game Voice Communication for Team Coordination in MOBA Games

Year: 2025
Type: conference-paper
Abstract: Voice Audio Data Speech-to-text Dialogue Act Classification Time (ms) x x x Key Game Event MoI Window Size = 30 s non-MoI (b) Utterance Segmentation and Intent Classification (a) Detecting Moments of Interest (MoI) (c) Social Network Modeling Let's take dragon.Sure.Ari is coming.Top: Let's take dragon (Act: Directive) Mid: Sure.
Authors: Yongchan Son, Eunji Park
Language: English
Open Access status: bronze
OpenAlex ID: W7084136451
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Cites: 16
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