In-game virtual goods consumption in esports: an extended cognition–affect–conation model linking age to purchase intention across FPS and MOBA genres
Year: 2025
Type: article
Study design: Observational Study
Authors: Kun Chang, Hyun-Woo Lee, Bo Yu
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: closed
OpenAlex ID: W7108478056
