Virtual Reality in Language Learning and Teaching: An Explorative Study of Four VR Applications from a Student Perspective
Year: 2025
Type: article
Abstract: Immersive technologies, particularly virtual reality (VR), have become valuable tools in foreign language (FL) learning and teaching. This explorative pilot study was conducted in an interdisciplinary, multilingual higher education context to introduce prospective foreign language teachers to VR-based language learning applications. Prospective teachers were trained in developing, implementing, and assessing VR-based teaching ideas for FL classrooms. Using a structured rubric, they evaluated four distinct VR applications. The findings of this explorative study reveal that participants favored applications with explicit language-learning mechanics (e.g., Mondly VR, Noun Town) for direct pedagogical use, while valuing immersive, exploration-based applications (e.g., BRINK Traveler, National Geographic VR) for their potential to foster intercultural competence. While recognizing the potential of VR to revolutionize language education, the participants emphasized that successful implementation would require a multifaceted approach addressing content development, infrastructure, teacher training, and accessibility concerns.
Institutions: University of Kassel, Koblenz University of Applied Sciences
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: hybrid
Funder: European Commission
OpenAlex ID: W7118132971
