We Call This Controller Skip:AI for Speedrunning. In Experimental AI in Games (EXAG)
Year: 2025
Type: conference-paper
Abstract: Speedrunning, a community centred around the practice of playing games as fast as possible and often underconstraints, is a rich and vibrant part of modern games culture. It is also an area largely untouched by game AIresearch, despite it having its own culture of technical innovation and research. In this paper, we provide anoverview of modern speedrunning, describe research areas already pursued by the community, and report onexploratory work investigating how AI research might be applied to simple speedrunning processes. We close bysuggesting new research questions this space reveals for us, and suggesting ways that we can peacefully andrespectfully work alongside and as a part of the speedrunning community
Language: English
Subfield: Artificial Intelligence
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
Awards: G1101737611, G3827137662, G8347913318
OpenAlex ID: W7126840806
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