Interactive Multimedia-Based Football Learning Model: Needs Analysis, Development, and Effectiveness Evaluation
Year: 2026
Type: article
Abstract: This study aimed to design, develop, and evaluate an interactive multimedia-based football learning model to enhance students' cognitive and psychomotor outcomes in higher education. Using a Research and Development (R&D) design adapted from Borg and Gall, the study consisted of four main stages: (1) needs analysis, (2) product design and expert validation, (3) small- and large-group try-outs, and (4) field implementation through a quasi-experimental design. Participants included 60 male university students enrolled in a football learning course. Data were collected through questionnaires, expert judgment rubrics, interviews, observations, and performance tests. Quantitative data were analyzed using descriptive statistics and N-Gain scores, while qualitative data were thematically analyzed to refine the product across iterations. The results demonstrated that the developed model is valid, practical, and effective. Expert validation reached a
Institution: State University of Jakarta
Language: English
Topic: Multimedia Learning Systems
Subfield: Information Systems
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W7128007279
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