Gaussian Adaptive Density Control with SDF Constraints (GADC-SDF) for 3D Human Avatar Modeling
Year: 2026
Type: article
Abstract: Three-dimensional Gaussian Splatting (3DGS) methods have achieved real-time rendering and high-precision modeling in 3D human avatar modeling. However, most existing methods perform Gaussian sphere cloning, splitting, and pruning without explicit geometric constraints in density control, resulting in inadequate detail reconstruction. To address this, we propose a Gaussian Adaptive Density Control method with SDF constraints (GADC-SDF). Specifically, we introduce the Signed Distance Field (SDF) as explicit geometric constraints for adaptive density control in 3DGS optimization. First, SDF voxel grids are constructed from the SMPL-X mesh. Then, SDF values are applied to prune spheres outside the human body, while additional Gaussian spheres are cloned around the human surface. Furthermore, SDF gradients are utilized to split more Gaussian spheres in detail-rich regions. Experiments conducted on X-Humans, UPB, and ZJU_MoCap datasets demonstrate that our method matches the performance of state-of-the-art baselines across most quantitative metrics while providing a modest improvement in perceptual quality.
Source: Algorithms
DOI: 10.3390/a19040273
Authors: Yebing Sun, Min Huang, Gangbo Huang, Wenbo Lu, Shi He, Jie Li, Jinhe Su
Institution: Jimei University
Language: English
Subfield: Computational Mechanics
Field: Engineering
Domain: Physical Sciences
Open Access status: gold
Estimated APC paid: $1,930
OpenAlex ID: W7147715045
