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Design and Implementation of A 3D Shooter Game Using Unity Engine

Year: 2026
Type: article
Abstract: The gaming industry has rapidly evolved with the advancement of graphics technologies and interactives gameplay systems. This paper presents the design and implementation of a 3D shooter game developed using the unity game engines. The system focuses on creating an immersive gameplay experience where players navigate through environments, interact with objects, and eliminate enemies using different weapons. The game incorporates artificial intelligence for enemy behaviour, real time score tracking, and player health management. The proposed system demonstrates how modern game engines can be utilized to developed interactive and scalable gaming applications with efficient performance and engaging user experiences.
Language: English
Open Access status: bronze
OpenAlex ID: W7154206873
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