Year: 2026
Type: book
Abstract: Creative industries are increasingly dominated by digital platforms, yet the distribution of value within these sectors, from music and video games to visual arts, remains deeply unequal. Recent examples include the remuneration of artists on streaming platforms and the use of creative works in AI training data. This imbalance threatens human creativity and cultural diversity.
Author: Benhamou, Yaniv
Institutions: University of Bristol, Bristol University Press
Language: English
Field: Social Sciences
Domain: Social Sciences
SDG: Reduced inequalities
Open Access status: green
OpenAlex ID: W7163487566
