The Effects of Immersion Factors in Offline Escape Room Games and Players’ Sensation-Seeking and Escapism Tendencies on the Intention to Revisit
Year: 2026
Type: article
Study design: Observational Study
Source: Journal of Korea Game Society
Authors: Soowan Kim, Byenghee Chang
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: closed
OpenAlex ID: W7166742492
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