Year: 2026
Type: preprint
Abstract: Animated films--often developed with an audience of children in mind--are an important vector for enculturation, and empirical work that has examined the representation of gender at scale in these films has largely focused on counting the gender composition of the cast rather than deploying a more fine-grained instrument (such as assessing the visibility of those characters in overall screentime). In this work, we develop a computational pipeline for recognizing animated characters in these films, and use it to test several hypotheses about gender representation in a corpus of 224 popular animated movies. We find that while the overall representation of female characters in animated films largely tracks with those of live-action films (over the period 1980-2025), we see stark differences between the representation of human characters (much greater representation among women and girls) and non-humans (largely male). Contrary to past work on Disney, we do not see female characters declining in antagonist roles in animated films, and characters who are women and girls are much more likely to share scenes together than their live action contemporaneous counterparts.
Source: arXiv (Cornell University)
Institutions: University of California, Berkeley, Bowdoin College
Subfield: Gender Studies
Field: Social Sciences
Domain: Social Sciences
Open Access status: green
Funder: Bowdoin College
OpenAlex ID: W7204190374
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