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The Development of An Effective Electronic Book for Learning Augmented Reality Technology in Thailand University

Year: 2025
Type: article
Abstract: Augmented reality technology will enhance the learning process with bright three-dimensional images and game elements, activate interaction and participation, and develop spatial thinking. Thanks to augmented reality, students have endless opportunities to learn new things. It is worth noting that the use of electronic textbooks is becoming more popular; however, these are merely digitized copies of traditional paper textbooks, while systems and technologies like augmented reality have been widely used for a long time and continue to gain popularity each year. The development of this project aims to: 1. Develop an effective electronic book for learning augmented reality technology at Thailand University. 2. Compare student achievement before and after using electronic books that incorporate augmented reality, and 3. Assess students' satisfaction with these augmented reality learning books. The sample was random and consisted of 40 Grade 7 students from one classroom at Horwang School. The instruments used in this research: 1) The electronic book for learning with augmented reality technology 2) the evaluation form 3) the student satisfaction form 4) achievement pre-post learning test. The results indicated that the augmented reality e-book demonstrated good media quality. The research results show that 1. the quality of the development of an effective electronic book for learning augmented reality technology at a Thailand University is at the 82.50/80.10 criteria, and 2. the achievement score of student learning is higher than pre-test scores at the 0.05 level. 3. The students’ satisfaction with the development was at good levels.
Language: Thai
Open Access status: diamond
OpenAlex ID: W7220053299
FWCI:
Cites: 3
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Related to: 10