Work

The Impact of Digital Games on Students’ Motivation in English Language Learning

Year: 2026
Type: article
Abstract: This article examines the impact of digital games on students’ motivation in English language learning. It focuses on the use of platforms such as Baamboozle, Quizizz, and Kahoot. The article also discusses how digital games can increase students’ interest, classroom participation, and learning activity. In addition, it provides ideas for using digital games effectively in English language lessons.
Language: English
Field: Psychology
Open Access status: bronze
OpenAlex ID: W7225579767
FWCI:
Cites: 8
Cited by:
Related to: 10