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Harri Hakonen
Observed names:
H. Hakonen,
Hakonen, Harri
Observed institutions:
Ericsson (Sweden),
University of Turku,
Turku Centre for Computer Science
OpenAlex ID:
A5013089741
A survey of longest common subsequence algorithms
2002
·
L. Bergroth
, H. Hakonen
, et al.
·
655
Aspects of networking in multiplayer computer games
2002
·
Jouni Smed
, Timo Kaukoranta
, et al.
·
The Electronic Library
·
189
Towards a Definition of a Computer Game
2003
·
Jouni Smed
, Harri Hakonen
, et al.
·
44
Algorithms and networking for computer games
2007
·
Smed, Jouni
, Hakonen, Harri
·
Choice Reviews Online
·
41
Algorithms and Networking for Computer Games
2006
·
Jouni Smed
, Harri Hakonen
·
Wiley eBooks
·
36
Algorithms and Networking for Computer Games
2017
·
Jouni Smed
, Harri Hakonen
·
Wiley eBooks
·
21
Realizing the bullet time effect in multiplayer games with local perception filters
2005
·
Jouni Smed
, Henrik Niinisalo
, et al.
·
Computer Networks
·
14
Networking and Multiplayer Computer Games – The Story So Far
2003
·
Jouni Smed
, Timo Kaukoranta
, et al.
·
IJIGS. International journal of intelligent games & simulation
·
14
New approximation algorithms for longest common subsequences
2002
·
L. Bergroth
, H. Hakonen
, et al.
·
12
Synthetic Players: A Quest for Artificial Intelligence in Computer Games
2005
·
Jouni Smed
, Harri Hakonen
·
8
New Refinement Techniques for Longest Common Subsequence Algorithms
2003
·
Lasse Bergroth
, Harri Hakonen
, et al.
·
Lecture notes in computer science
·
7
Towards Swift and Accurate Collusion Detection.
2007
·
Jouni Smed
, Timo Knuutila
, et al.
·
6
Reducing the number of unit tests with design by contract
2011
·
Harri Hakonen
, Sami Hyrynsalmi
, et al.
·
International Conference on Computer Systems and Technologies (CompSysTech)
·
4
Three Approaches Towards Teaching Game Production
2008
·
Tuomas Mäkilä
, Harri Hakonen
, et al.
·
Springer eBooks
·
4
Changing Role of SPI – Opportunities and Challenges of Process Modeling
2006
·
Antero Järvi
, Tuomas Mäkilä
, et al.
·
Lecture notes in computer science
·
4
Realizing bullet time effect in multiplayer games with local perception filters
2004
·
Jouni Smed
, Henrik Niinisalo
, et al.
·
4
The Digital Campfire
2018
·
Jouni Smed
, Tomi “bgt” Suovuo
, et al.
·
Advances in social networking and online communities book series
·
3
Learning to Make Computer Games: An Academic Approach
2008
·
Harri Hakonen
, Tuomas Mäkilä
, et al.
·
3
Developer Driven Approach to Situational Method Engineering
2007
·
Antero Järvi
, Harri Hakonen
, et al.
·
Springer eBooks
·
3
PDF
Preventing Look-Ahead Cheating with Active Objects
2006
·
Jouni Smed
, Harri Hakonen
·
Lecture notes in computer science
·
3
Are we 'users' of interactive stories?
2008
·
Jouni Smed
, Harri Hakonen
·
2
Procedural Generation
2017
·
Jouni Smed
, Harri Hakonen
·
1
Modelling Uncertainty
2017
·
Jouni Smed
, Harri Hakonen
·
1
Modelling Uncertainty
2006
·
Jouni Smed
, Harri Hakonen
·
1
AIsHockey—A Platform for Studying Synthetic Players
2002
·
Jouni Smed
, Timo Kaukoranta
, et al.
·
1
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Works count:
55
Citation count:
1,081
H-index:
9
I10-index:
9
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