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Hee-Dong Chang
Observed names:
Heedong Chang,
hee-Dong Chang,
장희동
Observed institution:
Hoseo University
OpenAlex ID:
A5047014271
A Method of Gameplay Analysis by Petri Net Model Simulation
2015
·
Heedong Chang
·
Journal of Korea Game Society
·
7
Effectiveness of the Serious Game ‘Rejuvenesce Village' in Cognitive Rehabilitation for the Elderly
2015
·
Sung-Jun Park
, Hee-Dong Chang
, et al.
·
International Journal of E-Health and Medical Communications
·
6
Development of force-feedback device for PC-game using vibration
2004
·
Sam-ha Choi
, hee-Dong Chang
, et al.
·
International Conference on Advances in Computer Entertainment Technology (ACE)
·
5
An Object-oriented Design Method of Game System for Game Designers
2016
·
Hee-Dong Chang
·
Journal of Korea Game Society
·
1
Alternate Reality Game Based Education in College
2019
·
Hee-Dong Chang
·
Journal of Digital Convergence
Estimation Method of User"s Gameplay Skill Level through the Performance of Gameplay Status
2017
·
Hee-Dong Chang
·
Journal of Korea Game Society
Measurement Method of User's Gameplay Skill Level in a Computer Game
2012
·
Hee-Dong Chang
·
Journal of Korea Game Society
A Method of Graphic Representation of Mathematical Sentences for Game Generation
2012
·
Hee-Dong Chang
·
Journal of Korea Game Society
PDF
Actual G-Math Game Design for Directly Constructivism
2012
·
Ji‐Won Lee
, Hee-Dong Chang
, et al.
·
Proceedings of the Korea Contents Association Conference
A G-Learning Model of Interworking with Gameplay and Learning Play by Motivation Mechanisms
2011
·
Hee-Dong Chang
·
Journal of Korea Game Society
Learning Map as Omniscient View for Learning Interaction in Educational Games
2011
·
Hee-Dong Chang
·
Journal of Korea Game Society
A Design Method of Game Formulas by Analyzing the Tree Structure of The Operands
2011
·
Hee-Dong Chang
·
Journal of Korea Game Society
A Study on Interdisciplinary Needs for the Development of Curriculum 『Development Methodology of Serious Games with GeronTechnology』
2011
·
Nae-Hyun Lee
, Kyung-Sik Kim
, et al.
·
Journal of Korea Game Society
PDF
Strategic Errors Detection in Gameplay by the Inspection of Payoff Matrices
2011
·
Hee-Dong Chang
·
Journal of Korea Game Society
피연산자들의 트리구조 분석을 통한 게임공식 설계방법
2011
·
Hee-Dong Chang
교육용 게임디자인 방법들의 비교분석
2010
·
Hee-Dong Chang
A Comparative Analysis of Design Methods for Educational Games
2010
·
Hee-Dong Chang
·
Journal of Korea Game Society
Korean Text Input System for Elderly using Grip Type Game Controller
2009
·
Sung-Jun Park
, Ji-Won Lee
, et al.
·
The Journal of the Korea Contents Association
PDF
A Grip Type Korean Text Entry Interface for the Elderly
2009
·
장희동
·
한국게임학회 논문지
A Representation Method of Game Mechanics Using UML Notations in Game Design
2006
·
Hee-Dong Chang
·
Journal of Korea Game Society
A Survey of Representation Methods of Game Rules in Game Design
2006
·
Hee-Dong Chang
·
Journal of Korea Game Society
An Implementation of the Game Mechanics Simulator
2005
·
Hee-Dong Chang
·
The KIPS Transactions PartB
PDF
Development of Game-Pad for PC-Game using vibration.
2004
·
Sam-Ha Choi
, Hee-Dong Chang
, et al.
Development of Hoseo 3D Online Game Engine
2003
·
Kyungsik Kim
, Hee-Dong Chang
, et al.
·
Journal of Korea Game Society
An algorithm for real-time control of a 3D avatar by symmetry-formed motions
2003
·
Hee-Dong Chang
·
Journal of Korea Game Society
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Works count:
25
Citation count:
19
H-index:
3
I10-index:
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