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Chris Miles
Observed institutions:
United States Department of the Army,
University of Nevada, Reno,
United States Army,
U.S. Army Tank-automotive and Armaments Command
OpenAlex ID:
A5111855419
Using a Genetic Algorithm to Explore A*-like Pathfinding Algorithms
2007
·
Ryan Leigh
, Sushil J. Louis
, et al.
·
IEEE Conference on Computational Intelligence and Games (CIG)
·
44
Co-Evolving Influence Map Tree Based Strategy Game Players
2007
·
Chris Miles
, Juan Quiroz
, et al.
·
IEEE Conference on Computational Intelligence and Games (CIG)
·
39
Towards the Co-Evolution of Influence Map Tree Based Strategy Game Players
2006
·
Chris Miles
, Sushil Louis
·
IEEE Conference on Computational Intelligence and Games (CIG)
·
38
A Training Simulation System With Realistic Autonomous Ship Control
2007
·
Monica Nicolescu
, Ryan Leigh
, et al.
·
Computational Intelligence
·
13
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI.
2005
·
Sushil J. Louis
, Chris Miles
·
13
Case-Injection Improves Response Time for a Real-Time Strategy Game.
2005
·
Chris Miles
, Sushil J. Louis
·
13
Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms
2004
·
Chris Miles
, Sushil J. Louis
, et al.
·
Lecture notes in computer science
·
5
Learning to play like a human: case injected genetic algorithms for strategic computer gaming
2006
·
Sushil J. Louis
, Chris Miles
·
Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE
·
4
Towards theCo-Evolution ofInfluence MapTreeBasedStrategy GamePlayers
2006
·
Chris Miles
, Sushil J. Louis
Context-sensitive keyword selection using text data mining
2002
·
Sai-Ming Li
, Sanjeev Seereeram
, et al.
·
Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE
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Works count:
13
Citation count:
169
H-index:
6
I10-index:
6
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