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Lee Anderson
Observed name:
Anderson, Lee
Observed institution:
University of Minnesota
OpenAlex ID:
A5113658170
Seven League Boots: A New Metaphor for Augmented Locomotion through Moderately Large Scale Immersive Virtual Environments
2007
·
Victoria Interrante
, Brian Ries
, et al.
·
IEEE Symposium on 3D User Interfaces (3DUI)
·
255
The effect of self-embodiment on distance perception in immersive virtual environments
2008
·
Brian Ries
, Victoria Interrante
, et al.
·
ACM Symposium on Virtual Reality Software and Technology (VRST)
·
118
Elucidating Factors that Can Facilitate Veridical Spatial Perception in Immersive Virtual Environments
2008
·
Victoria Interrante
, Brian Ries
, et al.
·
PRESENCE Virtual and Augmented Reality
·
110
Distance perception in NPR immersive virtual environments, revisited
2009
·
Lane Phillips
, Brian Ries
, et al.
·
Symposium on Applied Perception in Graphics and Visualization (APGV)
·
47
Correlations Between Physiological Response, Gait, Personality, and Presence in Immersive Virtual Environments
2012
·
Lane Phillips
, Victoria Interrante
, et al.
·
PRESENCE Virtual and Augmented Reality
·
46
A virtual environment for conceptual design in architecture
2003
·
Lee Anderson
, James Esser
, et al.
·
Eurographics Workshop on Virtual Environments (EGVE)
·
46
An experimental investigation of distance perception in real vs. immersive virtual environments via direct blind walking in a high-fidelity model of the same room
2004
·
Victoria Interrante
, Lee Anderson
, et al.
·
Symposium on Applied Perception in Graphics and Visualization (APGV)
·
14
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments
2006
·
Brian Ries
, Victoria Interrante
, et al.
·
Symposium on Applied Perception in Graphics and Visualization (APGV)
·
11
A Further Assessment of Factors Correlating with Presence in Immersive Virtual Environments
2010
·
Phillips, Lane
, Interrante, Victoria
, et al.
·
8
A Tablet Based Immersive Architectural Design Tool
2006
·
Ross Tredinnick
, Lee Anderson
, et al.
·
ACADIA quarterly
·
5
PDF
A Quantitative Assessment of the Impact on Spatial Understanding of Exploring a Complex Immersive Virtual Environment using Augmented Real Walking versus Flying
2007
·
Interrante, Victoria
, O'Rourke, Eleanor
, et al.
·
4
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments
2006
·
Brian Ries
, Victoria Interrante
, et al.
·
ACM SIGGRAPH Posters
·
3
Experimental investigations into the feasibility of using augmented walking to facilitate the intuitive exploration of large scale immersive virtual environments
2007
·
Victoria Interrante
, Lee Anderson
, et al.
·
Symposium on Applied Perception in Graphics and Visualization (APGV)
·
2
Virtual Graffiti Three-Dimensional Paint Tools for Conceptual Modeling in Upfront
1992
·
Lee Anderson
·
ACADIA quarterly
·
2
PDF
IEEE Virtual Reality, Haptics Symposium and Symposium on 3D User Interface
2005
·
Victoria Interrante
, Lee Anderson
, et al.
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Works count:
18
Citation count:
671
H-index:
8
I10-index:
8
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