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gHull: a three-dimensional convex hull algorithm for graphics hardware
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Year:
2011
Type:
conference-paper
Source:
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D)
DOI:
10.1145/1944745.1944784
Authors:
Mingcen Gao,
Thanh-Tung Cao,
Tiow-Seng Tan,
Zhiyong Huang
Institutions:
National University of Singapore,
Institute for Infocomm Research
Language:
English
Topic:
Computational Geometry and Mesh Generation
Subfield:
Computer Graphics and Computer-Aided Design
Field:
Computer Science
Domain:
Physical Sciences
Open Access status:
closed
OpenAlex ID:
W2005406382
FWCI:
0.763
Cites:
3
Cited by:
6
Related to:
10