An Improved Edge Antialiasing Method for 3D Graphics Pipeline
Year: 2012
Type: article
Abstract: In this paper, we proposed an improved antialiasing method for graphics hardware. We first give a detail introduction for the edge antialiasing methods which are popular now. Then, an improved edge antialiasing method is proposed. The basic idea of this method is that we employ five scanlines to scan all the sampling occurently. Thus, every three samples will be formed into a final sample and be stored into a unused storage space. Actually, this method is feasible to be implemented by hardware since it is low-cost. Experimental results show that our method can achieve good appearance.
Source: Applied Mechanics and Materials
Authors: Fang Fei Zhou, Yong Sun
Institution: ZheJiang Economic and Trade Polytechnic
Language: English
Field: Computer Science
Domain: Physical Sciences
Open Access status: hybrid
OpenAlex ID: W2075832922
