Work

Low latency rendering in augmented reality based on head movement

Year: 2016
Type: article
Abstract: In Augmented Reality, AR, the latency is a huge problem that disrupts immersive experience especially when\nhead-worn devices are involved. Rendering of virtual objects generally accounts for major proportion of the\nlatency in AR. In this paper, we identify the problem caused by the latency and observe human perception of\nvirtual objects during head movement to find opportunities to reduce the latency. We propose solutions that\nreduce the latency of rendering by introducing Level of Detail (LoD) concept based on head movement.\nExperimental results show our approach is effective to decrease the latency of rendering.
Language: English
Open Access status: green
OpenAlex ID: W2804433170
FWCI:
Cites: 9
Cited by: 1
Related to: 10