Making the mainstream accessible: what’s in a game?
Year: 2006
Type: conference-paper
Abstract: This conference paper was presented at ICCHP 2006 (www.icchp.org/2006/)and subsequently published in the series, Lecture Notes in Computer Science [© Springer-Verlag Berlin Heidelberg] at: http://dx.doi.org/10.1007/11788713
DOI: 10.1007/11788713
Language: English
Subfield: Human Factors and Ergonomics
Field: Social Sciences
Domain: Social Sciences
Open Access status: green
OpenAlex ID: W2885372000
