Combination of Self-organizing Map and k-means Methods of Clustering for Online Games Marketing
Year: 2020
Type: article
Abstract: Data mining has been applied in many fields, such as pattern evaluation, image recognition, and data analysis.Clustering is one of the most popular methods of data mining.There are many algorithms concerning clustering, such as k-means and Farthest First in data mining fields, and adaptive resonance theory (ART) and self-organizing map (SOM) in machine learning.ART and SOM are unsupervised learning algorithms, which better determine the best numbers for clustering than only the k-means algorithm.This study is devoted to applying a combination of SOM with k-means to study the marketing of online games in Taiwan.The results show that the marketing segmentation of online games can be evaluated well by clustering the users' data obtained from any online or offline survey.The method that combines SOM with k-means has been shown in this study to provide a good evaluation of the market segmentation.
Source: Sensors and Materials
Authors: Shaoyong Yu, Mei Yang, LinHai Wei, Jian-Shiun Hu, Hsien-Wei Tseng, Teen-Hang Meen
Institutions: Longyan University, National Formosa University
Language: English
Subfield: Information Systems
Field: Computer Science
Domain: Physical Sciences
Open Access status: gold
Estimated APC paid: $748
Awards: G1731878096, G8691614458
OpenAlex ID: W3057205272
