Mimarlık Eğitiminde Oyunlaştırmaya Dayalı Bir Tasarım Süreci Modeli Önerisi
Year: 2022
Type: article
Abstract: Gamification, while existing as a concept for many years, has been acknowledged in the research field and has just recently taken its place in the research terminology. It is a concept that builds up on collaborative work and collective thinking via a series of rules in the context of the score-reward system. The aim of this research is to develop a new design process model by incorporating the concept of gamification into the architectural design process. In this study content analysis method, which is one of the qualitative research methods, was used. In this context, current approaches in architectural design studios and digital approaches in architectural design have been analyzed and associated with the concept of gamification. With these analyzes and the determination of different usage areas of the concept of gamification, all the findings obtained were discussed in a theoretical framework with the opportunities provided by digital design and a new design process model is proposed based on the main criteria of gamification. It is thought that the proposed model is innovative compared to traditional approaches in the architectural design process and will contribute to methods such as digital design and game-based learning, which are thought to become widespread in the near future.
Source: Bodrum Journal of Art and Design
Authors: Torun, Tuna, Tatar, Elif
Institution: Eskisehir Technical University
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4318753003
