Work

Improving Students’ Vocabulary Through Display Table Game

Year: 2022
Type: article
Study design: Clinical Trial
Abstract: The purpose of this research is to prove whether display table games are effective or not in improving students’ vocabulary at SMP Negeri 1 Ratahan. This study is quantitative, with a pre-experimental design and a one-group pretest and post-test design. An objective test was used to collect data for this study. The findings of this study revealed that students' post-test scores were higher than their pre-test scores. The mean of the post-test was 73, while the mean of the pre-test was 61.5. It means that using display table games in teaching vocabulary is effective in increasing students’ vocabulary.
Author: Tini Mogea
Language: English
Field: Psychology
Open Access status: bronze
OpenAlex ID: W4388919635
FWCI: 2.739
Cites: 32
Cited by: 11
Related to: 10